1. w3d/unity-build@0.0.7

w3d/unity-build@0.0.7

Sections
Unity Build Orb
Created: May 17, 2019Version Published: May 24, 2019Releases: 7
Org Usage:
< 25

Orb Quick Start Guide

Use CircleCI version 2.1 at the top of your .circleci/config.yml file.

1 version: 2.1

Add the orbs stanza below your version, invoking the orb:

1 2 orbs: unity-build: w3d/unity-build@0.0.7

Use unity-build elements in your existing workflows and jobs.

Opt-in to use of uncertified orbs on your organization’s Security settings page.

Jobs

build-unity

Job That Builds a Unity Project.

Show job Source
PARAMETER
DESCRIPTION
REQUIRED
DEFAULT
TYPE
exec
-
Yes
-
executor
android_build
-
No
true
boolean
app_version
App Version
Yes
-
string
app_name
App Name
Yes
-
string
unity_build_method
Unity Build Method to Execute
Yes
-
string
unity_bundleversioncode
Unity bundleVersionCode
Yes
-
string

fastlane

Show job Source
PARAMETER
DESCRIPTION
REQUIRED
DEFAULT
TYPE
fastlane_lane
Fastlane Lane to Run
Yes
-
string
exec
-
Yes
-
executor

Commands

unity-build

Build Unity Project

Show command Source
PARAMETER
DESCRIPTION
REQUIRED
DEFAULT
TYPE
unity_build_method
-
Yes
-
string
unity_appversion
-
Yes
-
string
unity_bundleversioncode
-
Yes
-
string

store-unity-build-log

Store Unity Build Log Artifact

Show command Source

store-artifacts

Store Artifacts

Show command Source

Orb Source

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 # This code is licensed from CircleCI to the user under the MIT license. # See here for details: https://circleci.com/developer/ja/orbs/licensing version: "2.1" description: "Unity Build Orb" commands: unity-build: description: "Build Unity Project" parameters: unity_build_method: type: string unity_appversion: type: string unity_bundleversioncode: type: string steps: - run: name: Building Unity Project command: xvfb-run -a /opt/Unity/Editor/Unity -quit -nographics -batchmode -logfile /root/project/UnityBuildLog.log -projectPath /root/project/ -executeMethod << parameters.unity_build_method >> -appVersion << parameters.unity_appversion >> -bundleVersionCode << parameters.unity_bundleversioncode >> -serial $UNITY_SERIAL -username $UNITY_USERNAME -password $UNITY_PASSWORD no_output_timeout: 60m store-unity-build-log: description: "Store Unity Build Log Artifact" steps: - store_artifacts: path: /root/project/UnityBuildLog.log destination: UnityBuildLog.log store-artifacts: description: "Store Artifacts" steps: - store_artifacts: path: Build/ jobs: build-unity: description: Job That Builds a Unity Project. parameters: exec: type: executor android_build: type: boolean default: true app_version: description: "App Version" type: string app_name: description: "App Name" type: string unity_build_method: description: "Unity Build Method to Execute" type: string unity_bundleversioncode: description: "Unity bundleVersionCode" type: string executor: << parameters.exec >> steps: - checkout - run: name: Install Git LFS command: | curl -s https://packagecloud.io/install/repositories/github/git-lfs/script.deb.sh | bash apt-get update apt-get install -y git-lfs openssh-client git lfs install mkdir -p ~/.ssh ssh-keyscan -H github.com >> ~/.ssh/known_hosts ssh git@github.com git-lfs-authenticate "${CIRCLE_PROJECT_USERNAME}/${CIRCLE_PROJECT_REPONAME}" download - run: name: "Git LFS Pull" command: "git lfs pull" - unity-build: unity_build_method: << parameters.unity_build_method >> unity_appversion: << parameters.app_version >> unity_bundleversioncode: << parameters.unity_bundleversioncode >> - store-unity-build-log - when: condition: << parameters.android_build >> steps: - run: mv Build/Android/build_android.apk Build/Android/<< parameters.app_name >>_<< parameters.app_version >>.apk - run: name: Store Persistent Environment Variables command: echo "export W3D_APK_PATH=Build/Android/<< parameters.app_name >>_<< parameters.app_version >>.apk" >> Build/persistent_env_vars - store-artifacts - persist_to_workspace: root: Build paths: - iOS - Android - persistent_env_vars fastlane: parameters: fastlane_lane: description: Fastlane Lane to Run type: string exec: type: executor executor: << parameters.exec >> shell: /bin/bash --login -o pipefail steps: - checkout - attach_workspace: at: Build - run: name: Source Persistent Environment Variables command: source ./Build/persistent_env_vars && echo $W3D_APK_PATH - run: name: "Configure Bundler" command: | echo 'export BUNDLER_VERSION=$(cat Gemfile.lock | tail -1 | tr -d " ")' >> $BASH_ENV source $BASH_ENV sudo gem install bundler - run: name: "Bundle Install" command: bundle install - run: name: "Run Fastlane" command: source ./Build/persistent_env_vars && bundle exec fastlane << parameters.fastlane_lane >> no_output_timeout: 20m - store-artifacts
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